![]() Wingspan received widespread acclaim upon release. Kennerspiel des Jahres (Connoisseur-gamer game of the year) ![]() Awards and nominations Yearīoard Game of the Year, Artwork Presentation, Card Game, Family Game, Innovative, Solo Game, Strategy Game The game's artwork, which included 170 cards, was hand-drawn by Ana Maria Martinez Jaramillo, Natalia Rojas, and Beth Sobel. Stegmaier also praised the engine building mechanism, describing that " key for me wasn’t the birds, but the satisfying feeling of collecting beautiful things". The game concept for Wingspan interested Jamey Stegmaier, president of Stonemaier Games, who stated that " something about birds that instantly captures a human desire to collect, sort, and admire". Louis which previously published Viticulture and Scythe. Hargrave pitched the concept for Wingspan to Stonemaier Games in 2016, a company from St. The special powers afforded by the birds in the game closely resemble the unique characteristics of the actual birds documented by Hargrave's efforts, with statistics on the diet, habitat, status, and wingspan of birds sourced from the Cornell Lab of Ornithology, the IUCN Red List, and National Audubon Society. ![]() During her visits, she would create personal charts of the birds she observed there, with the size of the dataset reaching 596 rows by 100 columns. Hargrave stated that she selected the theme because "there were too many games about castles and space, and not enough games about things I'm interested in". The game was inspired by Hargrave's visits to Lake Artemesia near her home in Maryland. Wingspan was designed by Elizabeth Hargrave, a health consultant in Silver Spring, an amateur birder, and a former policy analyst for NORC at the University of Chicago. īirdfeeder dice tower, a component for Wingspan.Īt the end of the game, players score points for the birds on their board, objectives achieved during each round and throughout the game, eggs accumulated, food stored on cards, and cards stored under cards. Additionally, some birds have special abilities that are activated when a player uses their habitat. As birds are added to a habitat, the basic action of gaining food, laying eggs, or drawing cards associated with that habitat is improved. Over the course of four rounds, players take turns activating the habitats on their player boards or adding new birds. Each habitat is associated with a different player action: gaining food resources to pay for birds, laying eggs on birds, or drawing cards. In Wingspan, players spend food resources to add birds, which are represented by 170 individually illustrated cards, to the forest, prairie, and wetland habitats on their player boards. Several expansions and a digital edition have been subsequently published. The game also won numerous awards, including the 2019 Kennerspiel des Jahres. Upon its release, Wingspan received critical and commercial acclaim for its gameplay, accurate thematic elements, and artwork. During the game's development process, Hargrave constructed personal charts of birds observed in Maryland, with statistics sourced from various biological databases the special powers of birds were also selected to resemble real-life characteristics. It is a card-driven, engine-building board game in which players compete to attract birds to their wildlife reserves. Wingspan is a board game designed by Elizabeth Hargrave and published by Stonemaier Games in 2019. Ana Maria Martinez Jaramillo, Natalia Rojas, Beth Sobel
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